Two guys logically explain why The Boss, a middle-aged war veteran, does not look like a 20-year-old e-girl
Gamers: Well she should look like one anyway
I’m so tired
It’s so fucking stupid, she looks pretty much exactly like the original character but in a photo-realistic style
Holy shit, I somehow missed the most unhinged comment:
[CW: Transphobia]
spoiler
They made the boss look trans and that’s a fucking crime.
The chin is different, it looks like a man’s chin, the mouth is different, it looks like a man’s mouth, more specifically it looks like Chris Chan’s mouth, don’t believe me, go do an image search. Neither the mouth or the chin or the brow or forehead or zygomatic process feminine in any way in the remake version.
The boss has deep cheek hollows because they changed her maxilla as well, literally everything they did was to make the Boss look like a ******.
Their brains are so fucking cooked
Gamer brains are so fried they’re gonna start complaining about health meters having too much gender at this point
Weird little horny nerds frothing mad at their own shadows
I’m willing to give a pass to StevenCBlah here because without further info I’m fully on board. That’s fucked from start to finish. Why’s she a brunette now? Why’s her face all different? It’s not like they just fidelity-updated her and made her look older, it’s an entirely different person.
Also the lighting sucks ass now. That was an artistic choice!
Why’s her face all different?
Look closer: the structure is identical between them, it’s just that things like the eyes and mouth have shifted shape slightly to accommodate an increase in detail, looking more like an actual face and less like a low-detail cartoon caricature designed to be clear and readable on a low-res screen. Her eyes also don’t seem to be fully open on that exact frame which is creating a further illusion of difference, and that’s 100% down to the fact that they can actually animate things like partially closing eyes against bright light now.
Look closer: the structure is identical between them
It’s not though! I feel like this thread is collectively gaslighting themselves on the basis of hating gamers (which, fair!), but c’mon.
Her face is a good bit narrower, her lips are wider, as are her eyebrows, she’s turned brunette from blonde, her chin got smaller / more rounded (OG Boss had some Chin Krimson going on there)
The cheekbones and nose they got mostly right
Ignore all the skin details: the jawline, cheekbones, brow, and nose are identical between them. The eyes looked slightly different but I think it’s just that they’re partially closed. The only real difference is that the mouth is slightly wider, and that’s both extremely minor and probably down to the artist not prioritizing that when remaking the model for photorealism. The rest of the seeming differences look like illusions resulting from the skin texture.
This is probably the most closely matched redesign I’ve ever seen: all the permanent structural bits of the face are the same between them with all the slight differences being soft tissue, the styling and coloring of hair, and the animation of muscles that the original lacked.
Actually, looking at it again, 99% of the difference is makeup. The left face looks like the right face with makeup.
They’re jumping ahead 3 console generations and shifting the artstyle so their faces are bound to change. I don’t think I’ve ever seen a realistic 3D remake where the human characters’ faces didn’t end up looking different from the originals, especially with modern games where they base the character models on real humans
I don’t see why you have to shift the artstyle in the first place but even removed from that I don’t think this counts as anything near a faithful adaption of the old face. This is a re-imagining, which can be discussed on it’s own terms, but it clearly does not look like the boss anymore. Her not looking old I’m happy to blame on PS2-Era limitations because you either look like that or The Pain, the rest of it is absolutely done on purpose.
I don’t see why you have to shift the artstyle in the first place
Photorealism is the norm in AAA action games. Looking at Kojima’s recent stuff I’m pretty sure it’s what he would’ve gone for too if he was making the game today. I love the look of MGS 2 and 3, but it is what it is (Not MGS4 though, the stylised anime faces with more realistic skin detail and rendering didn’t sit well with me)
I don’t think this counts as anything near a faithful adaption of the old face.
The Boss and the other characters we’ve seen so far don’t look 100% identical to their PS2 counterparts but they’re easily recognisable to me. Like I said, realistic human video game characters often get facelifts when they move between hardware generations
gamers want everything to be photorealistic
game devs make women look realistic
I swear those people have never seen a real woman on their life. They actually think hentai cartoons is the way women supposed to look.
Why lady no make pp hard!!??