So in normal gameplay the peasants are very politically inactive and are very reactionary by default, and to radicalize the people the game expects you to proletarize the people first by industrializing and not doing reforms. But on twitter I’ve seen people saying that the peasants are the ones who form communist party in their game, while in my games the trade unionists (urban proletariats) often ends up being socdems with the intelligentsia instead. What steps am I missing?

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25 points
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Try exporting a ton of shit increasing prices>lower standard of living>radicals

Max out the taxes too that’ll also increase radicals

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26 points

Max out the taxes too that’ll also increase radicals

Haha I have to do this anyway because I am a HORRIBLE country leader with no grasp of the economics who definitely builds wayyyyyyyyyyyy too much construction sector.

Invading the Netherlands as Belgium for a lark went surprisingly well though tbh.

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18 points
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I think it doesn’t increase Radicals even with taxes set to high provided you maintain living standards and keep unemployment low.

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19 points

BEHOLD MY ECONOMIC POWERS

Simultaneously rich as fuck and destitute on different days of the week.

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4 points
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Deleted by creator
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21 points

To get the peasantry to gain any ideology, you would need for them to get politically involved, which from what I understand means getting very high literacy rates. Also, obviously, the technology Socialism is a pre-req for any of this.

Beyond that, I think it’s kind of random, because the ideology of a given group seems to be determined exclusively by their leader, which is RNG within a pool. I’ve had communist Intelligentsia who were quite pleased with my at the time socdem government, so you don’t need to make people hate you in order to get commies to show up. I’ve seen claims that you can even get communist Armed Forces, though that may only be possible after socialism of some sort is established.

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The Trade Unionists went fascist in my game because their leader was an ethnonationalist :deeper-sadness:

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Samuel Gompers!?!?!

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I can confirm that you can get communist armed forces without being a socialist country. I got them a couple of times while playing as Sokoto. On each occassion, it was before I even reformed my government type (so was still a caliphate). No idea what the triggers are. I think perhaps you just need to have researched socialism in the tech-tree for it to be able to trigger?

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19 points
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I actually triggered an organic Revolution of 1848 (by 1846) in my last Prussia run through a combination of high taxes, events favoring the industrialists, and, of all things, enacting colonial policies. The spiral started with the Rural Folk and my attempts to stamp it out made the Intelligentsia, Evangelicals, and Petty Bourgeoisie all increasingly pissed at me until I provoked an outbreak by refusing to reform suffrage.

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Yeah I as Germany I tried to enact colonial policies and the Junkers and Peasants started a revolution

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Which is weird, because the default Hegemony tutorial quest is “begin colonizing,” but that makes people pissed as hell

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13 points

the maoist uprising against the landlords was the largest and most comprehensive proletarian revolution in history, and led to almost totally-equal redistribution of land among the peasantry

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13 points

Honestly, it’s kinda RNG, since you need a leader with a socialist ideology (Communist, Anarchist or “Vanguardist”) for them to be part of the communist party.

Hopefully, mods/PDX development adds systems to systematize faction ideology as opposed to having it be generated randomly.

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