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DragonNest_Aidit [they/them,use name]
:hesitation-2:
The hitherto history of AI development under capitalism is a system of fraud built on underpaid worker hiding behind the screen whos sole grand purpose is to terrify less-underpaid-but-still-deprived workers into accepting their position under the threat of “automation”.
I might be just coping and I’ll take the L when I’m wrong, but aren’t everything we know about Lula’s “social democrat” position was from his first presidency, the presidency that ended when the far right conspired to ruin his career and life by jailing him on a fraudulent corruption charge? What if in the past 13 years he have been greatly radicalized and his positions now are further left than what most people assumes?
Being a leftist means realizing that the reason I sucks at 4X is because I often focused on money-making services early game instead of focusing on building up productive forces.
May the workers one day rise again and swepts these scum of the earth away.
With the “collectible as investment” shit that’s getting into every collecting hobby out there, this is a unironically a good move finance-wise and those things in total will likely cost millions in the future.
Collecting vintage anything is becoming straight up impossible as everything is getting bought by tech and finance bros who wanted to turn shiny cards into a portfolio.
The funny thing is Metal Geal Rising: Revengance is the only Metal Gear game that ever came close to the actual vision of Metal Gear that only exist in Kojima’s and the fans’ mind. It actually have coherent politics that criticizes American imperialism and how it drove war for its self interest, Senator Armstrong* is a caricature of what kind of bullshit American warhawks unironically believes, the whole plot also is about him trying to stage a false flag attack on America so he can be president (hmmm :mission-accomplished:)
like so many of Metal Gear’s “politics” are largely nonsense that people extrapolates to be much deeper than it actually is because the presentation is cool. People often talks about Metal Gear failing to deliver its “war is bad” message because the cool militaria aesthetic undermines it message, but I think the answer is simpler: it was never an anti war story. Metal Gear is a fantastical espionage story (and honestly it’s in the title: TACTICAL ESPIONAGE ACTION) featuring super-special agents fighting a villainous mastermind and their army of colorful goons who wanted to commit some wacky scheme with their wonder-weapon. Metal Gear have more in common with James Bond, Mission Impossible, or Venture Bros; which are not a bad thing on its own, yet some people treats it like it’s the Come and See of video games.
*rewatching his cutscene again and yeah, Armstrong is straight up an objectivist/libertarian. Hell, considering the game’s release date (2013) it is possible that the devs based him on the Tea Party guys who at the time were in the middle of bringing those views into the American mainstream and the world’s attention.